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Anime Roundup: Autumn 2015

Well , colour me surprised! For a season which didn’t look like it had much going for it, the summer season turned out to be pretty strong with a fair few decent shows in the mix. Of course, now we are in the autumn season and this is where the really big guns come out. Still, let’s take a look at the previous season first.

Best Show

Shimoseka

Oh man, this show was laugh out loud funny. It kinda lost its way when it had to inject some actual plot into the proceedings but there was something so refreshingly entertaining watching a show which was so unashamedly ecchi and played it to full effect. Still not as good as Seitokai Yakuindomo though…

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After Dark Festival

It’s been a long time since I did one of these kind of reviews. I’ve generally avoided buying adult kits for some time as the build quality really hasn’t been good. My review of CA Yoko kinda went into NSFW territory but it wasn’t a full blown ero kit like my Shiratori Amane review way back when…

Well, manufacturing has gone through leaps and bounds since Amane and I’ve been saying for a while that many of the ero figures for release these days are actually more exciting and dynamic than most of the regular releases from big companies, most likely owing to cost and general restrictions for the license. As a result, many figures have plain standing poses of popular anime characters while the ero ones have had much more room to play around. Having said that, I’ve shied away from buying an ero figure for a while now simply because I have been unsure if the poor quality issues from older figures have been resolved. Afterall, there’s not much money to be made from ero kits so quality can be very variable. Well, this one impressed me enough to take the plunge and I’m glad I did! This figure is pretty damn great!!!

Consider this your warning… This review will go very heavily into the NSFW territory so if you are not in a position to view such material, do not read on!!!

OK? Well, in that case, lets take a look at Tougane Matsuri from Skytube!

 

Continue reading After Dark Festival

Project: True Sonic Fate (part 4)

Another quick update this week. I had hoped that I would have my ost recent amiami purchases by now but parcelforce are being parcelforce and have sat on it for almost a month! I’ve also fixed a wrong and bought my favourite transformers gestalt in the form of unite warriors superion so maybe you’ll see that In The near future. But for now, we’re getting s little more progress on Fate

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the upper body and head are close to being done now. There are some minor extra parts which need to be completed, such as the belt, but those can be done at any time and will probably be next on my “to do” list. Just making some slow but steady progress, shame that it will likely grind to a halt soon as I need to finish tales of xillia 2 in anticipation for tales of zesteria in a couple of weeks!

Project: True Sonic Fate (part 3)

Just a quick update this time around while trying something different with posting. I’m using WordPress on iPad for this one as it would make posting smaller updates on my projects easier if I choose to go down this route. 

Never really used it until now due to various limitations, such as not being able to properly utilise photos stored on sites like photobucket and Flickr (photos uploaded from the device are stored locally on the blog instead) and I can’t push the posts onto other social media sites either but I guess I can do that later if need be.

In any case, it’s just a quick post on the current status of fate. Painting has started but I’m definitely rusty as I made a few rookie mistakes which dragged things on as I had to redo several parts after messing up. Might still go back and redo some small bits (for example, there’s a small amount of white bleed from the panties to the thigh, but that will be covered by the main body once completed so it’s not a priority right now) but for now, the fun part of the project has properly started.

  

Knock Knock

Just a quick post to say that I’m not dead, just kinda fried and burned out due to life and work stuff. Seriously, the past month has been just… well, shit!

Fortunately, Fate has still been progressing, albeit slowly but I have reached a point where I think I can start painting her so when that starts, hopefully, posts will become more regular again. My recent amiami purchases should be arriving soon and at least one is worth showing off, maybe next week!

Wonder Festival 2015 Summer roundup

Truthfully, this should have been posted last week but I was neck deep in working off the Tomopop coverage at the time so this personal post got pushed back. Also, like the winter event, there weren’t really any stand out kits this time around either. Having said that, I can’t really say that this years show was a particular stand out overall. Everything was just meh, even the corporate booths.

Still, there were a couple of kits I rather liked…

Can’t say I’m a huge fan of Kongou in Aoki Hagane no Arpeggio as a character but I do like her design and this kit captures one of my preferred scenes very well. Also, it’s a bit weird that both this version and the KanColle version has a real affinity for tea…

I can’t say no to this beauty! Virtual on has been one of my favourite game series since I started playing it on ye olde Sega Saturn and Viper 2 was my “go to” unit for the first game and this series in general, so Cypher, Myrz, etc! This is just one massive nostalgia trip for me!

Those 2 were definitely the 2 most wanted for me but there were a few other kits which piqued my interest as well!

Continue reading Wonder Festival 2015 Summer roundup

Anime Roundup: Summer 2015

Man, this season really crept up on me. Then again, with all the previous seasons anime finishing at different times, the shows this season had really staggered starts, which made planning awkward. They’ll need to sort that out sometime soon, otherwise the shows starting dates will just keep drifting apart!

But I digress, there are a few shows which I’m a little excited about but we’ll be looking at the previous seasons shows first as always!

Best Show

Plastic Memories

I’m not sure why but this show really grabbed me. It was both happy and sad but it handled things very well, especially with the inevitability of the ending hanging over it all the time. Other shows had me more entertained but plastic memories was the one I looked forward to the most!

Continue reading Anime Roundup: Summer 2015

Project: True Sonic Fate (Part 2)

Hurrah!! A modelling update! Well, it is true that I have been slacking considerably on the building side of things but I’ve gotten back into the groove a little recently (though losing internet for a week helped!). I blame the good video games which have been released recently.

In any case, considerably progress has been made on Fate but we’ve still got a ways to go before we hit the fun stuff (i.e. the painting). It also didn’t help that I found out that I had no primer so I had to get some before I could continue and man, primer is freaking expensive!!!

In any case, after priming, all the nasty pinholes became visible so it’s a matter of fixing all those first before we can proceed…

Yup, not too pretty. The body took the brunt of the problems but there are a number of noticeable dents on the legs and head as well. Luckily, they aren’t as annoying to fix as some other kits I could mention but they still need work. I’ve sanded down and filled the holes twice now so most of the pinholes are gone but I still need to do it a few more times to make things smooth.

It’s not a quick process either. Just look at how much liquid putty I need to put on for the body!

Luckily, the legs were pretty straight forward. Here’s a pic from just after I had sanded the leg down for the second time. The problem is that, even if it looks smooth during the sanding, once you prime it again, you see just how bad the imperfections are.

Still, they do look much better now than they did before. I still need to go through the cycle at least once more to be sure but hopefully, I can get to the fun bits soon!

E3 2015 Keynote speech battle

I skipped this post last year as there really wasn’t much to talk about. no Killer announcements or big megaton news pieces from the three to get excited for. Guess they were saving themselves for this year…

E3

 

None of the big 3 really fumbled (though microsoft did put the foot in their mouth a couple of times) but judging from the internet, there was one clear “winner” this year.

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Mini Review: Splatoon

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This review is a bit late but, due to stuff, I was away from my wii U for pretty much the whole week after the game was released so I haven’t been able to put it through its paces properly until now. It also didn’t help that many features and a new game mode was locked until you reach a certain level, which meant that some grinding was required but I’ve unlocked the core stuff now so I’m in a better position to share some thoughts about the game.

Splatoon is the first new 1st party IP from nintendo since pikmin and it’s been getting quite the coverage. The basics of the game are those for an online 3rd person multiplayer shooter but nintendo like to do things differently so the aesthetics are far more colourful and cartoon-y than most shooters and the objective is to cover as much area of the stage as you can in the ink of your colour instead of simply earning points by killing members of the opposite team. Your character is called an inkling, a young kid character who is able to turn into a squid at the press of a button. Initially, you choose the gender and eye colour of your chosen inkling and are pretty much instantly thrust into the game while being pushed into joining the online multiplayer to get your level up in order to purchase new weapons and clothing to customise and augment your inkling. Changing to squid form allows you to swim quickly through ink of your teams colour but touching the ink of the opposing team will hurt you. Swimming in your team colour ink is also the only way to refill your ammo while only inklings in human form can use weapons.

As you level up, you gain access to new weapons which fit 3 basic molds, the roller (which has very little range and is rather slow but covers a large area quickly and is quite powerful if you find yourself in close range with an opponent), the charger (effectively a sniper rifle. Powerful and has long range but doesn’t cover much area per shot and has very slow rate of fire) and the splattershot (the middle ground. A machine gun like weapon with high rate of fire and middling range.). Initially, you only get the weakest splattershot for a weapon and you need to level up to level 4 before you can buy into the other weapon types. On the other hand, you do get one of the most useful subweapons in the game in the form of the bubbler, a shield which makes you temporarily invincible and also protects any team members close by!). Extra weapons and clothing can be purchased as you level up with the money you earn in battles and clothes have special boosts, such as faster run speed or less ink usage from your main or sub weapon and more expensive clothing have space for more perks. All clothes start off with a specific perk but can get up to 3 more (depending on the rarity of the clothing) as you use it and level up. These extra perks seem to be random so you may end up with a dud combination though.

In online, the only game mode available is turf war where 2 teams of 4 try to colour as much of the stage as they can. Once you reach level 10, you unlock ranked mode, which comes with a second game mode called splatt zone, where the 2 teams vie for control over certain areas of the map to score points, much like domination matches in other team shooters. And that’s it for now. For the most part, much of your time will be spent in turf war. Nintendo have promised more game modes later but for now, these 2 are all you get. To compound issues, there are currently only 5 maps to play on and the game restricts you to playing in just 2 per mode. After an hour, the maps cycle through but there will always only be 2 maps to choose from at any give time.
Away from the multiplayer, there is a single player element which actually doesn’t play much like the main game at all. Feeling more like a puzzle game or perhaps something akin to mario sunshine stages crossed with mario galaxy, the single player can be beaten in a few hours. If you have the splatoon amiibos, using those will unlock specific challenges for certain stages and completing them will unlock special amiibo gear, weapons and mini-games. The squidgirl amiibo gives challenges where you need to finish stages using a charger instead of the usual splattershot weapon, the squidboy does the same for the roller and the squid amiibo gives time trials and limited ink challenges. Overall, the single player mode provides a simple enough distraction from the main game but there’s no doubt where the main timesink lies.

That’s pretty much the game in a nutshell. How is it?

Continue reading Mini Review: Splatoon